VS Code extension
The TextToScratch extension lets you build a whole Scratch game inside VS Code: write the code, see errors, and play the game in a panel next to it.
Install​
The extension isn't on the Marketplace yet. Build the .vsix from the repository:
cd vscode
npm install
npm run package # writes texttoscratch-0.1.0.vsix
code --install-extension texttoscratch-0.1.0.vsix
You can also use Extensions → … → Install from VSIX… in VS Code.
Start a project​
- TextToScratch: New Project creates an empty project (a stage and a starter sprite) or a copy of one of the example games.
- TextToScratch: Import Scratch Project (.sb3) takes a
.sb3file or a link to a shared project such ashttps://scratch.mit.edu/projects/1387527973:- Every sprite is decompiled to
src/<Sprite>.ts. - Every costume and sound is saved in
src/<Sprite>/under its original name. - The original is kept as
project.sb3. - Decompiler warnings appear in the Problems panel.
- The project is then built and opened in the game viewer.
- Every sprite is decompiled to
When no project is open, the TextToScratch sidebar has the same buttons. Any folder with a src/Stage.ts counts as a project.
While you code​
- IntelliSense. Opening a project creates
tsconfig.jsonand.tts/(the typings) if they're missing. Adding or removing a sprite, costume or sound updates theSpriteName,CostumeNameandSoundNameunions right away. Hovering over a block shows its docs. - Errors. TypeScript shows type errors as you type. Each save also runs the TextToScratch compiler and adds errors for code Scratch can't run, such as destructuring.
- Snippets. Type
whenFlag,forever,onMessage,onClone,arrowmoveorspawnerand press Tab. - Status bar. Shows ✓ when the build is OK, or the number of errors. Click it to open the viewer.
Game viewer​
TextToScratch: Run in Viewer (â–¶ in the editor title bar) builds the project and plays it with the real Scratch engine. The viewer has:
- Green flag, stop, turbo mode and an FPS counter.
- Stage size options (small, normal, large, fit) and full screen.
- Variable and list monitors, keyboard and mouse input,
askAndWait, sounds, and bitmap and SVG costumes. - Auto-reload: the game reloads after each save. With Keep running on, it presses the green flag again if the game was running.
- 2 players: two copies of the game side by side, sharing cloud variables through a simulated local server. Use it to test multiplayer games. Click a stage to control that player.
Sharing​
- Build writes
dist/<project>.sb3. - Export .sb3 saves it wherever you choose.
- Open in Scratch / TurboWarp builds the project, copies the file path, and opens the editor. There, use File → Load from your computer.